Favorite Weapon?
Re: Favorite Weapon?
I believe the game does that already.
- whoman69
- Adventurer
- Forum Posts: 86
- Characters: 8
- Joined: September 11th, 2009, 10:42 pm
- Location: Iowania
-
The Ninja - Squire
- Forum Posts: 771
- Characters: 4
- Joined: April 7th, 2009, 11:14 pm
- Location: Behind you... No, seriously...
Re: Favorite Weapon?
That sounds like a great idea ninja,but some freak (like me ) would probaly try to make some dagger that twists around itsealf and things like that could ruin the game.
Jalla Kebab Suddenly
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
-
J'Ghasta - Protector
- Forum Posts: 101
- Characters: 2
- Joined: February 19th, 2009, 8:16 pm
- Location: I don't know,but it is cold here
Re: Favorite Weapon?
My new favorite weapon is the Dragonsword from the Battlehorn Castle add-on.
-
Joe - Adventurer
- Forum Posts: 91
- Characters: 1
- Joined: November 23rd, 2008, 12:10 am
- Location: USA
Re: Favorite Weapon?
J'Ghasta wrote:That sounds like a great idea ninja,but some freak (like me ) would probaly try to make some dagger that twists around itsealf and things like that could ruin the game.
Like I said, every stats has limits from the other stats. If the mass/weight is a certain number, then, in combonation with another stat, you can only swing so fast, and so on. Everything is limited to the basic stats of the weapon. Maybe you could make it heavy or lighter with Burdan or Feather spells and THAT might ruin the game, but there are better minds at Bethesda then mine, so they could find a solution.
-
The Ninja - Squire
- Forum Posts: 771
- Characters: 4
- Joined: April 7th, 2009, 11:14 pm
- Location: Behind you... No, seriously...
Re: Favorite Weapon?
It would probably be about a billion videos at youtube were people shows their perverted swords looking like a...yeah,you understand
Jalla Kebab Suddenly
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
-
J'Ghasta - Protector
- Forum Posts: 101
- Characters: 2
- Joined: February 19th, 2009, 8:16 pm
- Location: I don't know,but it is cold here
Re: Favorite Weapon?
Maybe there should be a list of multiple option when you create (lets say, a longsword) your weapon. Like, handle shapes, blade shapes, handle color, sheath color, studs/guard color, blade color, if any of those colors are shining or faded, etc. That way, you may only use one of the list of (around 40) shapes of things. That would be nice, and it is availible at a certain blacksmith, located in only a few cities. Custom weapons FTW.
-
The Ninja - Squire
- Forum Posts: 771
- Characters: 4
- Joined: April 7th, 2009, 11:14 pm
- Location: Behind you... No, seriously...
Re: Favorite Weapon?
That could work,let's hope Bethesta also thinks about something like that
Jalla Kebab Suddenly
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
"Vem va de som kasta?"
Skogsturken
Betty bought a bit of butter but the bit she bought was bitter, so betty bought another bit of butter (insted).
-
J'Ghasta - Protector
- Forum Posts: 101
- Characters: 2
- Joined: February 19th, 2009, 8:16 pm
- Location: I don't know,but it is cold here
Re: Favorite Weapon?
Ditto, that way,none of your *ahem* "youtube jokes" could happen... easily...
-
The Ninja - Squire
- Forum Posts: 771
- Characters: 4
- Joined: April 7th, 2009, 11:14 pm
- Location: Behind you... No, seriously...
Re: Favorite Weapon?
Custom weapon crafting does sound like a good idea for a future TES game. I'm not sure if Bethesda would be interested in implementing such a feature, only because they may not see the immediate need for it, but I personally think that it would be yet another good way to make the game series even more customizable and expansive.
-
Tom - Founder
- Knight
- Forum Posts: 881
- Characters: 2
- Joined: October 18th, 2008, 8:59 pm
Who is online
Users browsing this forum: No registered users and 11 guests