Thank you for your input as well, josjie. Since you touched on quite a few points in your post, I am going to follow up by responding to each of them respectively.
josjie wrote:Days passedboethias is #1 with 12356 days passed.
1 minute real time = 30 minutes game time
1 day = (60*24) 1440 minutes
48 minutes real time = 1 day game time
That means he has played for 593088 minutes =
9884,8 hoursThat's just insane. I'm not accusing him of anything, it might've been a typo, but I think it's clear that this is impossible. Especially since he has only completed 48 quests and killed 678 enemies.
That is definitely impossible, yes. Another interesting thing to note is that he disabled comments on that character's profile from the very beginning, leading one to believe that he knew his stats were false and he didn't want anyone to ridicule him about it. I've taken that character off the leaderboards for now, unless the character's author comes back and does something about it. However, he hasn't logged in since March 2009, so I doubt he's coming back.
josjie wrote:Mods Has mods installed.
I think this key should be removed. If you use mods that change your stats (god items, Oblivion XP, OOO) it should be listed under exploits. There are also people (including me) who only use mods that improve textures, weather, landscapes etc. but people will still think I'm cheating when they see that I'm using mods.
That's actually a good point. Now that I look at it, most of the Mods that people have installed do not have a direct effect on their important statistics. Also, I can see how some would come to think that having Mods installed could be the same as using exploits, especially when they are marked on the leaderboards with stars which make them stand out. In light of this, I'll remove the blue "uses Mods" star from the key in the leaderboards soon. Also, just to note: characters that use exploits are hidden on the leaderboards
by default. You have to select to show characters with exploits in order for them to be shown on the leaderboards. Just thought I would be sure to point out this fact.
josjie wrote:Overall rankCurrently
Dark is #1.
Days passed: 470 -> 376 hours
When I look at his stats he has 1,661,220 stolen items and he has completed a lot of quests.
I've been quite suspicious of Dark's statistics, as well. The only thing that prevents me from taking action (removing the profile from the leaderboards/contacting the author) is that many of the statistics actually seem quite feasible, it's just that there are quite a few that seem highly unlikely. Dark also hasn't been updated since July 25, 2009 (the same day the profile was created), so I may consider removing him from the leaderboards in the near future.
josjie wrote:How important is the "Days passed" stat? Imo it should be ignored. When you use fast travel, wait or sleep this all adds up which means it isn't very reliable and differs from person to person.
But more importantly: someone who has played for 200 hours isn't necessarily "better" than someone who has played for "only" 100 hours.
I see you're point here. I wasn't really considering using Days Passed in the new equation for calculating character Score, but you do bring up a good reason why it should not be included.
josjie wrote:So overall rank should cover your primary stats (health/magicka/fatigue, attributes, skills) and some of your secondary stats:
1. Quests completed (A)
2. Creatures killed (B)
3. People killed (C)
4. Places found (D)
5. Oblivion gates shut (E)
6. Nirnroots found (F)
7. Artifacts found (G)
I agree that it should cover your primary stats. However, I think things such as Artifacts Found and Nirnroots Found are a bit too random of a statistic to be included in character Score calculation. Maybe not, but for people who aren't going around looking for artifacts or Nirnroots, it could hurt their Scores for no good reason.
josjie wrote:What about all the potions made, books read, locks picked, murders, fame etc. stats? Well, they depend on your build so I think we should ignore them. A mage will ignore most locks and just use a spell instead. It's easier to get infamy points than fame points so evil characters have an advantage here.
I understand your reasoning here. Such stats as these are a bit too random anyway. I was originally considering Fame as a good stat to throw in for calculation of Score, but your last sentence quoted above turned me away from doing that now. The last thing we want is for evil to prosper.
josjie wrote:Here's an example of a character score formula:
Secondary stats
(A + B*X + C*X + D*Y + E + F + G)/7 = ?
Creatures killed, people killed and places found are multiplied because the stats really show how good you are. X > Y.
Is Places Found really a testament to how good a player/character is? I mean, it is commendable if you find a large number of places, but someone could dedicate one day to finding places and completely offset that statistic, thus raising their Score high above others who could actually be much better all around. Just my opinion, I still may include it in the calculation in some other way. By the way, when you put the variables X and Y in that equation, what values do X and Y represent? I'm a bit unsure about that.
josjie wrote:Primary stats
(Health + Magicka + Fatigue)/3 = X1
(Sum of all attributes)/8 = X2
(Sum of all skills)/21 = X3
X1+X2+X3 = ?
Score = ?+?
Sounds good, but about the sum of all skills - not all characters work on every one of their minor skills. However, if we only counted their major skills in the equation, then there would be a lot of characters that would have all 100's for each of their major skills, so that would be somewhat unfair as well. In this case, maybe using the sum of all skills is the right approach, I'm just not completely sure about it yet.
josjie wrote:I'm not sure what to do with your level. A lvl 25 character will have a much easier time than lvl 50 character (with a good build).
And your maximum level depends on your build (for some people it's 48, for others 50-51) so maybe we should just ignore it. Your skills and attributes are more important IMO.
I think Level is somewhat important, but I cannot seem to find a good place where it could fit into the equation for Score calculation. I may end up leaving it out just for that reason alone.
josjie wrote:Best characters
Just an idea: the character names of the top 10/25 (overall rank) have a different text color.
For example:
Josjie
Exploits?
While it is always possible to modify your stats by using the console, you can ask people for a screenshot of their stats before they're accepted in the top 10/25 characters.
To be honest, I'm not so sure about this idea. All of the leaderboard system is manipulated automatically without any human intervention necessary. If we would need to get proof from every suspicious character that makes his/her way into the "Best Characters" margin, that would prove to be quite a tedious task - maybe even impossible depending on how cooperative the character authors would be with us in this sort of situation. While this isn't necessarily a bad idea, I don't think we will focus on this type of thing yet, at least for the time being. I don't want to bring any more attention to all of the false statistics in character profiles that already exist. Cleaning up the false statistics situation will be an operation of its own. Of course, the Internet is a free place and people should be free to post whatever they want (within the limits of the rules they agreed to upon registration here). However, that does not mean that we cannot remove certain profiles from the leaderboards if their stats seem suspicious.
Once again, thank you for your input. I hope to see some more discussion on these new ideas that have been proposed recently in this topic, as well as any responses to what I have replied to for each post.